The final project for the Introduction to Game Audio course through Berklee Online was to build a game of any theme of our choosing in Unity and FMOD starting with the sample project the professor uploaded. I decided to make Amuse Me!, a game in which the player (the ball) is at an amusement park. I created all the sounds, music and sfx, with samples, synths, and sounds that I recorded myself.
I designed new sound effects for this gameplay clip from Cooking Fever as a part of the Introduction to Game Audio course through Berklee Online. The music is not mine, but the professor's as this was her original project. The music is low in the mix so that you can hear my sfx more clearly. I made the sfx with samples and sounds that I recorded myself.
I designed new sound effects for this gameplay clip from The Last of Us as a part of the Introduction to Game Audio course through Berklee Online. I made the sfx with samples and sounds that I recorded myself.